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Mod Gun-Game |
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Aki les dejo el mod Gun-game Exelente y Entretenido Mod q Trata de ir Matando Gente y Subir de lvl Cada Lvl te dan Una Arma Segun Su Orden!
Descargenselo de Aki
Lo Instalan En la Carpeta Valve o Counter Strike..
Bueno Aki les Dejo Los Comandos para la Config..
gg_enabled (default: 1)
Enables the functionality of the plugin. Use the amx_gungame command if you want to change this during gameplay.
gg_vote_setting (default: 1)
Starts a mapvote when a player nears the final level. Every number above 1 is how many levels BEFORE the final level to start the vote at (ie: 1=start vote at final level, 2=start vote one level before final, etcetera). Overridden by gungame_mapcycle.
gg_vote_custom (default: "")
The custom command used to start a map vote. Leave blank to use the functionality of mapchooser.amxx/deagsmapmanage230b.amxx. Overridden by gungame_mapcycle.
gg_changelevel_custom (default: "")
The custom command used to go to the next map. Leave blank to change to th map contained in amx_nextmap. Overridden by gungame_mapcycle.
gg_map_setup (default:)
A list of commands that are ran on map startup while running GunGame.
gg_join_msg (default: 1)
Give players a welcome sound and popup explaining GunGame when they join.
gg_colored_messages (default: 1)
Adds those fancy colors that you see in GunGame messages.
gg_save_temp (default: 300)
Remembers a player's level and score upon disconnect for this amount of time (in seconds), so that they can rejoin shortly and not have to start over.
gg_status_display (default: 0)
Controls what the custom status display to the right of the round timer shows. 1=leader's weapon, 2=your weapon, 3=kills until next level, 4=kills gained this level, 0=disabled
gg_map_iterations (default: 1)
How many GunGame rounds to play before switching maps.
Stats Cvars
gg_stats_file (default: gungame.stats)
The file to use for logging wins (starts in cstrike/ or czero/ directory). Leave blank to disable win logging.
gg_stats_ip (default: 0)
Tracks stats by IP address instead of STEAM ID. gg_stats_prune (default: 2592000) How old, in seconds, a stat entry can be before it is deleted. Use 0 to leave all stat entries infinitely.
gg_stats_mode (default: 1)
The method used for scoring players. 0=disabled, 1=by wins, 2=by points. If using 2, at the end of a game, every player gets one point for each level they gained, the winner getting a bonus based on the gg_stats_winbonus cvar.
gg_stats_winbonus (default: 1.5)
If using gg_stats_mode 2, the winner gets this times as many points as regular.
Deathmatch Cvars
gg_dm (default: 0)
Enables deathmatch mode (a.k.a. infinite respawn).
gg_dm_sp_time (default: 1.0)
The time (in seconds) that a player's spawn protection peroid lasts. Use 0.0 to disable spawn protection.
gg_dm_sp_mode (default: 1)
1=If killed during spawn protection, killer gets no points. 2=Completely invincible during spawn protection. Use 0 to disable spawn protection.
gg_dm_spawn_random (default: 0)
Makes players respawn in a random (team-ambiguous) spawn. If CSDM spawn points are installed for the current map, then those will be used instead. If this cvar is set to 2, then players will only respawn randomly when there are CSDM spawn points for the current map.
gg_dm_start_random (default: 1) If players are placed at random CSDM spawns on round start (only as long as there are as many CSDM spawn points as there are players).
gg_dm_spawn_delay (default: 1.5)
The time (in seconds) that it takes to respawn after dying.
gg_dm_spawn_afterplant (default: 1)
Controls whether or not players respawn after the bomb has been planted.
gg_dm_corpses (default: 1)
Toggles whether or not player corpses stay on the ground in deathmatch mode.
gg_dm_countdown (default: 0)
Bueno Eso es Todo Chaoo!
By ChuchoPro
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Calendario |
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Video CsPro* |
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Reproductor MP3 |
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